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Member of Technical Staff, Reinforcement Learning

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Zurich On-site Full time

About Baseline

Open source revolutionised how we write software, but its impact on robotics stays limited due to expensive hardware accessible only to well-funded labs. We run that hardware as shared infrastructure for the broader community, billed only for active compute. For a given task, policies are evaluated under similar conditions, giving researchers common ground for fair comparisons.

In this role you will

  • Run post-training and reinforcement-learning loops for on-robot policy improvement.
  • Design reward models from vision, language, and operator feedback.
  • Implement on-robot safety constraints to halt or recover a trial before hardware damage.
  • Post-train a reference policy and account for the measured change in success rate.
  • Reconcile imagined or simulated rollouts with hardware outcomes when transfer is poor.

What we hope you'll bring

  • Experience training reinforcement-learning systems in robotics, simulation, games, or agents.
  • Knowledge of policy optimisation and offline or off-policy reinforcement learning.
  • Publications in top machine learning or robotics venues, or equivalent experience.
  • Fluency in Python and PyTorch, and the ability to debug a learning system end-to-end.
  • Experience with JAX or Rust.
  • Experience with GPU-accelerated simulation tools (Isaac Lab, Newton, mjlab, Genesis).

We encourage you to apply even if you do not believe you meet every qualification.

Details

  • Location: Zurich, on-site 5 days a week.
  • Annual salary: CHF 120,000 - 145,000.
  • Every full-time hire receives stock options as part of the stated salary.

Deadline to apply: None. Applications will be reviewed on a rolling basis.

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